The Last Door, this adventure either stops in its tracks or keeps you on your toes. I am not one for horror games. So even though this game says it is a horror game, I do not feel the need to jump up on a chair like a pansy. I love the art style the developers chose, just to be an almost simple point and click adventure. The music is a nice touch, mixing a Alfred Hitchcock and other keen aspects of horror music. The gameplay is bland at times and feels like is missing a lot. Although this title does not hold your hand, a little hint here and there would have been suffice. The way the game pans out, makes it all worth the while to play. In all honesty, I tried to like this game as much as I could. It has potential and for being an episodic game, it really stands out. Altogether, The Last Door gets a 7.5/10. It should have been released as a digital copy on Desura instead of being a flash title on their website. The fact that the first episode is free, bothers me. I appreciate developers who take the time to make games we may or may not enjoy. The effort is great. They were in their right mind to get the game off the ground to at least let you play a bit before you decided to buy episode 2. The Last Door should have been, in my opinion on game clients like Steam and Desura. Interested in The Last Door? CHECK IT VIA THEIR WEBSITE.
P.S. Keep an Eye on our Quick BitZ section on our YouTube for upcoming gameplay of this title
Perhaps the most anticipated horror game of the year, Slender: The Arrival has to fill the shoes of the original Slender: The Eight Pages in an attempt to scare players in a way that the original never could. With Blue Isle Studios and Parsec Productions working in conjunction, do they achieve this hefty feat? Or does Slender: The Arrival lose it’s effect in a market that is saturated by wanna-be clones? (more…)
Welcome to the Indie Spotlight, bringing the latest in news, trailers and new releases in the Indie Video Game area.
As time slowly ticks away, we don’t seem to be getting any closer to any information regarding the release of Half-Life 3, but to help ease some tension, a fan made remake of Half-Life has just arrived on the scene after years of development. Watching as this project has been completed has felt like forever at times, but was the wait for this ambitious remake worth it? (more…)
New footage released by “Happy” developer, SOLLOMAN, shows some platforming stage in Unreal’s UDK. Could this mean a future 3D game? We’re not sure, but it looks like it’s something to be looking forward too. We’ve contacted SOLLOMAN for further information. You can check out the footage from his “Floating Windmill” level below.
*Full disclosure: Kyle (Daizoren) worked on SOLLOMAN’s last game, “Happy”*
Damn, I skipped a week of of IGOTW. Well I hope this makes up for it. Do you ever remember playing that game at the arcade called Gauntlet? Sure you do! I was immediately brought back to the roots of playing Gauntlet while play The Hearts of Men: ToD. But was it enough to keep me playing? Somewhat. There are some points of the game where the navigation just becomes either too easy or too hard. The game feels like there is no difficulty curve. But what kept bringing me back and why do I call it my Indie Game of the Week? Easy, I found the game, when too hard, the best experience. My adrenaline was pumping as I make my way frantically through certain areas. One area in particular was where a wall of fire is chasing you, somewhat like that fog that chases you in F.E.A.R. You are to make it through the level by finding the correct passage. Follow the green footsteps and you’ll be ok, miss the turn and it could be devastating. I found the visuals moderate and complimenting the gameplay. The biggest con I found about this game is the use of Kevin MacLeod music. I like his music, but I have heard all of his music in probably 70% of the games I review. This looks bad on your game, especially if someone is a return supporter of Xbox Indie Games. Altogether, even though it is my Indie Game of the Week, I do have to give it a 3 out of 5. It gives a great challenge when presented, but when you’re hand fed a level after just one hard level, it will make you give up.
It’ monday and time for the weekly indie update. we’ve got your fill of news, trailers and new releases right here on Indie Spotlight.
Interested in Shadow of the Game? There is currently an Open Beta Registration over at Shadowofthegame.com.
Xbox Live Arcade Game
800 MS Points
Developer – SEGA
Making it’s revival from the Genesis, Streets of Rage makes it’s arrival on Xbox Live Arcade. With all 3 games bundled into one single package (Reminiscent of Streets of Rage Remake) it appears to be a great deal. As someone who played the original more than any other beat’em up game, I was very excited to revisit this childhood brawler. (more…)
Welcome to the very first episode of Indie Spotlight, where we look at upcoming trailers for indie games, news and new releases. Check out our episode and, if you’re an indie developer, let us know about your project via twitter. More information in the video.