Hey, this has sort of been on my mind for months. Well, I have been at this Indie Games scene since 2007 when Xbox Launched their Xbox Indie Games. I was stoked, became a fan. I was immediately hooked on a game called The Dishwasher: Dead Samurai. which turned out to be developed by someone in my area, James Silva Lead Developer at Ska Studios. I loved the way the game moved, it felt like I was playing a AAA Game. Sort of felt like DMC in a 2D Perspective.
Later in 2008, I began to stream through my Mac Mini, with a whole bunch of Indie Games I had purchased. I kept it going for a while, merged over to Twitch.tv and started a YouTube account. I was then asked to join a tiny-big journalist website that catered just to Xbox Indie Games. The site was called XboxHornet. I was doing almost daily to bi-daily videos of the most recent of Xbox Live Indie Games, even if that meant I purchased them. I had some tokens thrown to me here and there, but I did my fair share of purchasing. I can tell you now, I had received a lot of requests for plenty of games since I had started with Xbox Hornet. They were a great start to get my work and my strong interest in the Indie Game Community out there. When I was streaming, I started the channel name as Vintage Video Games TV (VVGtv), because I played some retro games here and there and some indie games.
Indie Games have always this pull on me, maybe it was because they reminded me of the games I grew up on, you know, those retro games. Many of the Indies I played were side-scrollers, shmups, and platformers. Most of them carried a 8-bit to 16-bit vibe, accompanied my modern chiptune music.
Much later in 2010, I started my website here on VVGtv. I started with “Fight for your Love for Xbox Live Indie Games”. This was a campaign to help support Xbox Live Indie Games. VVGtv took off from then, and we had a few writers on the site. The first was a gent, that some of you may remember, Derek Strickland, whose reviews were expansive and were down to every detail. Derek later moved on the bigger and better things, he was a godsend to VVGtv and the Indie Game community.
As the last 3 years moved on, I met some great people, including one of the greatest bloggers I have ever had the chance to read her reviews. I hated her at first, was jealous of her thunder. The name, she was Indie Gamer Chick! She learned a lot about Indie Games and their process after that. It was a rough start, even for me. There were some words said. I am happy to see that Indie Gamer Chick being so successful, between her entrance to the scene and now. Kyle Lock (@Daizoren), host of our Indie Spotlight, joined the team of VVGtv. It left just Kyle and myself running both the site and the VVGtv YouTube together, between video and written content. I am more than grateful that I had him as a friend and a colleague. I appreciate everything he has done for all of us. I hope he knows that. Kyle also has his on YouTube Gaming Channel. Where you can find a wide array of gameplay videos with a lot of witty commentary, plenty of Let’s Plays, and Horror Reaction Compilations.
As I come to my last paragraph. I wanted to say thank you to the Indie Game community. I am taking a leave, it might be permanent. The reason why I am leaving, I have a new child on the way, and my job I have been at for more than a year has made me very happy. I have moved up in the company within a year of being there. I feel like I have a purpose now. As I leave you now as someone who has played most of the Indie Games I can. I hope I got to you. I must go now, I will still be around. On twitter, @MasterBlud. I will also be streaming on my Twitch Channel here and there, make sure to subscribe. As these are the only things that will keep my semi-involved with all of you, I hope to still talk to a lot of you.
PS – Any who, I wanted to put our Amazon Baby Registry right here, if those who would like to send something for the baby. By the way, I am having a boy and his name will be Lucas James Donnelly. If you do not wish to use the baby registry and would like to help out towards the baby shower or some other form you can PAYPAL directly to firstname.lastname@example.org or CLICK HERE.
aka Ryan Donnelly
Hey! My name is Ryan (Master Blud) Owner and Head Editor at VVGtv.com. We also have a YouTube, did you know that? Anyways, I have something of interest to my Indie Developer Friends. We would like it if you, send us up to a 25 minute video at the least, on your game, whether it be in beta/aplha/released. The video has to show mechanics, gameplay (preferably a lot), voice over while playing describing your game while playing (our viewers love commentary). The videos you send us will be featured on our channel as Dev BitZ, a new series where developers show off their games to the world!
HERE IS WHAT WE NEED FROM YOU!
-The video must be in at least 720p
-Intro (Hey all, I/WE am/are yourname/studioname and this is our game _________________, and welcome to Dev BitZ.
-End the video with a way for the watchers to contact you or where to buy the game when it comes out, make sure to include the platform you are playing on!
-If you have a kickstarter, let them know about that too!
-When sending these videos, you can either tell us that you approve of us monetizing the video. or If you do not approve, your video will still be submitted. (either way, it will be reviewed)
-Lastly, send all of this to email@example.com
We will review each video and get back to you as soon as possible!
Thanks and let’s see those games!
The Last Door, this adventure either stops in its tracks or keeps you on your toes. I am not one for horror games. So even though this game says it is a horror game, I do not feel the need to jump up on a chair like a pansy. I love the art style the developers chose, just to be an almost simple point and click adventure. The music is a nice touch, mixing a Alfred Hitchcock and other keen aspects of horror music. The gameplay is bland at times and feels like is missing a lot. Although this title does not hold your hand, a little hint here and there would have been suffice. The way the game pans out, makes it all worth the while to play. In all honesty, I tried to like this game as much as I could. It has potential and for being an episodic game, it really stands out. Altogether, The Last Door gets a 7.5/10. It should have been released as a digital copy on Desura instead of being a flash title on their website. The fact that the first episode is free, bothers me. I appreciate developers who take the time to make games we may or may not enjoy. The effort is great. They were in their right mind to get the game off the ground to at least let you play a bit before you decided to buy episode 2. The Last Door should have been, in my opinion on game clients like Steam and Desura. Interested in The Last Door? CHECK IT VIA THEIR WEBSITE.
P.S. Keep an Eye on our Quick BitZ section on our YouTube for upcoming gameplay of this title
By: Master Blud
Well, it’s been a while since I have written anything. Nowadays, it takes something very awesome to have me even consider writing anything up. Whether it be something I think is the bees knees, or something I might be a fan of. Myself, I love anything that Ska Studios makes. I have every Xbox Indie Title Ska Studios has ever made. I now have memorabilia from most of the Ska-Merch. Ok, enough about how much I love Ska Studios. I do however have to be completely honest in my review and try to be as fair as possible.
Ok, so you know the whole Charlie Murder thing right? The whole make believe band thing that happened a few years ago as part of a Ska Studios PR Stunt? …………There I go again, talking about Ska Studios…….Sh*t!
Well, let’s put it like this. The story is simple. Charlie Murder is an Anarchist Ska/Punk Band, destined to save the world from their rival band, or destroy the world (You Choose). Can’t give away too much detail. As I write this sentence, I haven’t played the entire game. The game has secret areas among the rubble walls. Some Indie Game and character references here and there (For those who really pay attention to it) and some classic Retro Gaming references (I have yet to find some retro graphic type whatever in the game like I did in Vampire Smile)
This brawler/RPG title has a lot of content packed in it for just $10 (Because MS is ridding the Microsoft Points at the end of this month). Button mashing will not be your friend in this side-scroller beat-em’up. Instead, you will gain abilities, spells, and special attacks just to name a few. You will gather up pieces of clothes and accessories to aide you along on your hectic quest. You can use a, what looks like a Windows Phone to take pictures of QR codes and specific items throughout the game to gain more gear as well as leveling your character and their abilities, using made up social network with a squid as their logo, and of course, your email. But enough about the content, will this title live up to the hype that I thought it would?
First off, controls are simple but get more extensive as you move along. Using your specials and playing with friends is more of a way to enjoy the game. If you are playing the game solo like I did for a while, you will end up rage quitting near the closer-to-end bosses. Enemies sometimes become bothersome, and even though you earn a counter-attack later in the game, it seems to only work when you’re on the ground. Aerial blocks are probably one of the moves I would have liked to use, especially if I am trying to set up a combo. But beggars can’t be choosers. You will encounter areas where you have to avoid the edges of walk ways so you don’t fall off and areas that simply seem impossible to get through. I can’t decipher whether it’s me, or how to perceive depth in the game along with the level design. The control scheme will work for some, but for those button mashers, you may want to invest your time in another title.
The sight and sound of CM are grungy and beautiful at the same time. You will see a lot of artwork from Shelldragon hanging up in the stores, as well as the creations of Jamezila‘s Dishwasher and Yuki. Like most of the Ska Studio games, the artwork, shown in layers to show depth and detail, making it pleasing to the eyes. The soundtrack, sounds like something that came out of your usual basement recording, a few tracks seem to give that authentic ska/punk vibe, while others seem to just make want to thrash out and break your controller. There are interactive concerts and a lot of mini games to give you a break from the bruising and beating of enemies, such as performing a Guitar Hero like concert during a flashback or fighting off Sharks with TNT strapped to them. These were pleasing to me, and gave CM a little more punch. One thing that stood out to me, was the dramatic story between CM and their rival band, going through a series cut scenes to present the issue at hand.
Final Thoughts: Part 1 of 2 (Part 2 Coming soon)
I mean really, CM has that flavor that can only last so long as a solo player game. You should either invest in some friends, or bring your friends over to play some CM. You will have a difficult time playing solo. I only wish that there was a comprehensive AI you could play with, that way, little Robby won’t have to worry about having that social life right? Charlie Murder has the ups and downs of a brawler/RPG and some balancing needs to be made if you are playing single player. You will more than likely get overwhelmed with the amount of enemies on-screen and it will feel like your character is moving in mud pudding, even though you have something that is supposedly to make you run faster. When you see a mummy and 4 mages, and you’re playing solo, don’t attempt that area unless you are Level 25. At this point, I still have yet to beat the game, and when I do beat the game, I will update my final thoughts as a part 2. Right now I give you my part 1 of the final thoughts and leave you in suspense. As of now, Charlie Murder gets a 7.8 out of 10. It needs balancing, and a possible AI buddy system. Who knows, maybe we will see it! Charlie Murder is recommended to those who are completionists and love a great challenge.
Kyle, aka Daizoren, is doing another LIVE Stream for Charity event. Last time, you may remember Kyle did one for Lung Cancer Research, he came up short to $130 out of the $500 goal. This time, you can donate to the Autism Research Charity under his Go Fund Me page. Kyle is also doing this as a birthday present to Indie Gamer Chick‘s 2 year birthday of the website. HAPPY BIRTHDAY To our dearest friends over at Indie Gamer Chick, and welcome the newcomers as well. I am still trying to get back into things, been so busy! Love ya all! If you can not DONATE, SHARE with ALL YOUR FRIENDS. LIVE STREAM will be at DAIZORENS TWITCH CHANNEL’ on July 12th at 12pm EST! Want to know more, watch the video below!
Welcome to the Indie Spotlight, bringing the latest in news, trailers and new releases in the Indie Video Game area.
Don Mattrick joins Zynga – http://www.gameinformer.com/b/news/archive/2013/07/01/report-microsofts-don-mattrick-taking-key-position-at-zynga.aspx
Phil Fish patching Fez – https://twitter.com/PHIL_FISH/status/352909409107705856
Ittle Dew – http://www.ittledew.com/purchase/
Cube World – https://picroma.com/cubeworld
Kilgazar – http://www.desura.com/games/kilgazar
QWOP – https://play.google.com/store/apps/details?id=com.noodlecake.QWOP
Welcome to the Indie Spotlight, bringing the latest in news, trailers and new releases in the Indie Video Game area.
OUYA showing open public E3 event – http://www.joystiq.com/2013/05/18/ouya-booth-to-be-open-to-the-public-in-a-parking-lot-outside-of/
Among the Sleep funded – http://www.kickstarter.com/projects/krillbite/among-the-sleep
Kyle plays “Among the Sleep” alpha – http://www.youtube.com/watch?v=SJX8i2qeA4E
This Thursday, join @MasterBlud in an awesome LIVE Stream event (This time it’s planned) at 5pm EST! Developers and myself will be available to answer your burning questions. For more info on Guncraft, visit their website.
If you like what you see here, you should totally go subscribe to Kyle’s (Daizoren) gaming channel!