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“Cell: emergence” releasing this Thursday on PC and Xbox Indies

Direct from Press Release from New Life Interactive

The action surgery game “Cell: emergence” will be released Thursday, February 9th on Xbox LIVE Indie Games, GamersGate, GameStop PC Downloads (formerly Impulse), Green Man Gaming, Playism, and Desura. A free demo will be released on Tuesday, February 7th.

In the game players fight a nanoscale war against disease inside the body of a sick child. The fast, deep simulation of tissues, antibodies, germs, nanomachinery, and other elements is achieved with a “dynamic voxel” gameworld, within which every visual detail has meaning, reacts to the player, and interacts with its neighbors.

The Xbox version of the game, selling for 400 MS Points, offers a world of almost half a million cells, and the “Cell HD” version on PC, selling for $8.95 USD, offers a world of nearly a million. The HD version on the PC also provides higher fidelity sound and more frenetic gameplay tuned exclusively to the mouse/trackball/touchpad.

The Xbox version will be available in English and in English subtitled for Japanese, German, and Spanish. The PC version will be available in the preceding languages plus Italian, French, Russian, Simplified Chinese, and Korean.

Inspired by “hard” ’80s arcade games like Defender, Centipede, and Missile Command, Cell offers 17 punishing levels that require players to decipher a level’s “cellular automata” simulation and then battle living processes with speed and dexterity.

The game’s story, written by Deus Ex writer Sheldon Pacotti, is a first glimpse at a near-future fictional world where war is fought in code and chemistry and the inner workings of Nature.


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